The recent move by VALORANT, a direct rival to Counter-Strike, has become a real adventurous move in the world of esports. Players and fans saw something amazing: VALORANT decided to support CS match broadcasts on Douyu, the most popular Chinese platform. It became an important moment in the history of esports when two iconic titles found a way to coexist and develop in the same ecosystem.nn
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The beginning of the path
The Chinese CS broadcast scene has faced a number of challenges for a long time. It was difficult to find sponsors for major international tournaments, and the future of the project was in doubt due to fierce competition among streaming platforms. However, when Riot Games decided to step in and support the broadcast of BLAST tournaments through VALORANT, the situation began to change. This move, which is backed by a significant seven-figure investment, not only updates the CS ecosystem, but also promises to improve the viewing experience for both players and fans. In the ever-changing world of esports, this collaboration can be a real catalyst for new exciting events and attract additional attention to both games.
Terms of Cooperation
Chinese streamer Douyu, Play Machine, with a large following, revealed that Riot Games has shouldered the entire financial burden of broadcasting BLAST Premier tournaments, which feature renowned global teams. Meanwhile, ESL events have not yet received support, and Douyu is actively seeking new investors. An interesting detail: during breaks in these broadcasts, Chinese streamers are required to play VALORANT. This makes the partnership not only financial but also marketing-related.
Play Machine noted that this step helped solve a long-standing problem: now Chinese audiences will be able to fully follow international tournaments.
«Despite the competition, Riot’s support of CS games is truly helping to develop the scene in our country,» Play Machine noted.
This event will be a breath of fresh air for the entire esports scene. It demonstrates that even competitors can unite if it contributes to the development of the market as a whole. For China, this means increased interest in Counter-Strike, for Riot, new opportunities to promote VALORANT in the Middle Kingdom, and for viewers, constant access to matches featuring the world’s best teams.

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